03版 - “沙中共绘文化交流新画卷”

· · 来源:train资讯

As the founding member of the backend team, I worked to establish the underlying technical architecture that powers the persistent live components of the game. As the backend team grew, we built numerous C# microservices running in Kubernetes hosted on Azure. Viewing this as a long-term live-service game, we designed our systems with that in mind. Multiple region-aware matchmaking flows. An internal web portal for customer support. Player reporting and moderation systems. Cross-platform account linking. Login queues. Extensive load testing. The list goes on and on.

FirstFT: the day's biggest stories

A new Stuf,更多细节参见91视频

Deferred loading of images (LazyLoad)

I made this exact project in Python in 2021, and it’s very hacky by pulling together several packages and cannot easily be maintained. A better version in Rust with Python bindings is a good way to test Opus 4.5.

04版

predict variables, functions, and other elements of code